This week I will take a closer look at 3D. Not too long ago,
I took a 3D workshop. In this class, I was introduced to Poser, a program that
can manipulate 3D models. More specifically, Poser allows users to animate and
render 3D polymesh humans and animal models. Poser also allows users to load
figures, props, scenes, lighting, and cameras into a designated scene.
Moreover, I have used this program before for simple
animation procedures. For the most part, I used the preset models and clothing
to achieve my goals. Although I don’t know how to create my own models in the
program, I decided to manipulate other elements of the model in the program.
My project this week focused on creating dynamic hair. Dynamic hair refers to hair that is realistically affected by the figure as well as gravity. In other words, if the character is animated using a walk cycle, the hair follicles will move with the figure. Notably, this hair is also looks more realistic when rendered.
My project this week focused on creating dynamic hair. Dynamic hair refers to hair that is realistically affected by the figure as well as gravity. In other words, if the character is animated using a walk cycle, the hair follicles will move with the figure. Notably, this hair is also looks more realistic when rendered.
Rationale
The reason that I decided to examine creating dynamic hair is because I want to be able to manipulate the 3D models to my liking. Knowing how to effectively manipulate elements can help me develop unique characters. Due to my inexperience with the program, I am starting on something that is not overly convoluted or complex. After I learn the basics of manipulation, I can then use my characters in other projects.
Materials Used
I solely used Poser 10 to build my project. I started by importing a preset 3D model into the scene. Notably, the model started off without any hair. Afterwards, I went to the Hair tab to begin editing my model’s hair. I started by clicking on the New Growth Group to create a layer where the hair should be added. Using the selection tool, I selected several polygons on the model’s head for the growth group. Finally, I then manipulated the hair length and number of hair strands on the character.
Below are two images that were taken to illustrate the polygon selection process. The image on the left was the original hairstyle that I gave to my character. Obviously, her hair would look a bit odd if I left the strands sticking out like that. I manipulated the strands and the end result was the hairstyle located on the right.
Technical Difficulty
This project was a lot harder than I initially thought it
would be. I am accustomed to doing 2D animation procedures, so I jumped on the
opportunity to manipulate 3D objects. Getting the character’s hair in the right
place was a daunting task. I had to add and delete layers to make everything
work properly.
Closing Thoughts
I think this project taught me the importance of being patient. A few times, the program crashed and I lost my work. Although this project took me a little longer than I anticipated, it was a lot of fun. My character looks a lot more pleasant with a full set of hair. Admittedly, 3D is a very challenging and time consuming process, but the end result is worth it.
Tips and Other Comments
One website that inspired me to learn how to do 3D is CG Society. This site offers users with tutorials, workshops, and a place for professional digital artists to post their work. I like to look at this site every now again to see this amazing artwork. This is one of my favorite 3D works.
Final Product
Dominique,that's so cool!How I envy you that you are so talented. I hope I can be good at graphics one day.
ReplyDeleteHey Nik! This is so cool! 3D is not my thing. I remember doing it in Sims where we had to create a gazebo. I was so glad to be done with that thing. Nice work!
ReplyDeleteI never thought I could do 3D! It's not easy, but it is a lot of fun. I encourage you to try it. I think they offer a free trial version of the software. See the link below:
ReplyDeletewww.poser.smithmicro.com